doi: 10.7763/IJMO.2012.V2.157
Airhockey on An Interactive Table Top Surface
- National Institute of Technology Karnataka, Surathkal, India.
Abstract
This paper designs and implements an augmented reality based game of air hockey. It presents a new approach for playing the game using physical mallets and a virtual puck, with the help of low cost hardware devices. The motivation behind the paper is to provide a similar game experience even after introducing the virtual elements. This is achieved by keeping the mallet in the physical space while tracking it using a real-time camera, providing haptic and auditory feedback, and simulating the dynamics of a real air hockey table. It also provides interesting enhancements like playing the game over a distance and extending the game for more than two players. This also offers a major cost reduction over traditional air hockey.
Keywords
- Games
- machine vision
- user interfaces
- virtual reality
How to Cite
Gaurav Trivedi and Saket Gupta, "Airhockey on An Interactive Table Top Surface," International Journal of Modeling and Optimization, vol. 2, no. 4, pp. 427-431, 2012. https://doi.org/ 10.7763/IJMO.2012.V2.157
Copyright & License
Copyright © 2012 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).




